Algorithmic architecture in virtual spaces
Name
422621410-MIT.pdf
Description
Full printable version
Size
46.05 MB
Format
Adobe PDF
Checksum (MD5)
41292f0bb42a27c7ff8b87490618e3e8
Author(s)
Harry, Drew
Advisor(s)
Judith Donath.
Date Issued
2008
Publisher
Massachusetts Institute of Technology
Abstract
Much of the recent interest in virtual worlds has focused on using the immersive properties of virtual worlds to recreate an experience like that of interacting face to face with other participants. This thesis instead focuses on how we can use the distinctive properties of virtual spaces to create experiences native to virtual worlds. I present two projects that have different perspectives on this concept. The first project--Information Spaces--demonstrates how visualization of behavior in a 3d meeting space can augment the meeting process and provide participants new behavioral ways to communicate. The second project--*Space--is an abstract 2d virtual platform for prototyping and experimenting with virtual world experiences that provides a structure for changing properties of the virtual space to influence people's behavior in that space.
Description
Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2008.
Includes bibliographical references (p. 87-92).
Subjects
Architecture. Program in Media Arts and Sciences.
MIT Department
Program in Media Arts and Sciences (Massachusetts Institute of Technology)
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