EGGG : The extensible graphical game generator
Name
45303462-MIT.pdf
Description
Full printable version
Size
16.83 MB
Format
Adobe PDF
Checksum (MD5)
03c03228943265d7594898a13076691e
Author(s)
Orwant, Jon
Advisor(s)
Walter Bender.
Alternative Title
Extensible graphical game generator
Date Issued
2000
Publisher
Massachusetts Institute of Technology
Abstract
An ontology of games was developed, and the similarities between games were analyzed and codified into reusable software components in a system called EGGG, the Extensible Graphical Game Generator. By exploiting the similarities between games, EGGG makes it possible for someone to create a fully functional computer game with a minimum of programming effort. The thesis behind the dissertation is that there exist sufficient commonalities between games that such a software system can be constructed. In plain English, the thesis is that games are really a lot more alike than most people imagine, and that these similarities can be used to create a generic game engine: you tell it the rules of your game, and the engine renders it into an actual computer game that everyone can play.
Description
Thesis (Ph.D.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2000.
Vita.
Includes bibliographical references (leaves 162-167).
Subjects
Architecture. Program in Media Arts and Sciences.
MIT Department
Program in Media Arts and Sciences (Massachusetts Institute of Technology)
Terms of Use
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