Monitoring interface and automated testing for Seaweed, a web-based economic game system
Name
703304980-MIT.pdf
Description
Full printable version
Size
4.99 MB
Format
Adobe PDF
Checksum (MD5)
c5d9f3c8c8991db83498225a2549aa13
Author(s)
Yuan, Jessica
Advisor(s)
Robert C. Miller.
Date Issued
2010
Publisher
Massachusetts Institute of Technology
Abstract
Seaweed is a web-based economic game system that allows end users to design and deploy simple two-player economic games. To improve the usability of the system, we have created two new features. One: a monitoring interface that allows users to view the results of a game deployment in real time. Two: an automated testing feature that automatically generates play data for a game, so that the user can check that the results are correct. Challenges included condensing the data of multiple plays of a game into a readable format and modifying the computer player system to pit two computer players against each other in order to generate the test data.
Description
Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2010.
Cataloged from PDF version of thesis.
Includes bibliographical references (p. 47-49).
Subjects
Electrical Engineering and Computer Science.
MIT Department
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
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