Design and implementation of a relief interface
Name
656284379-MIT.pdf
Description
Full printable version
Size
5.83 MB
Format
Adobe PDF
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4b0cf004d3e94c31ab3822af50c8daf6
Author(s)
Leithinger, Daniel
Advisor(s)
Hiroshi Ishii.
Date Issued
2010
Publisher
Massachusetts Institute of Technology
Abstract
Tangible representations of virtual content allow for sensory-rich interactions with computers through real-world objects. However, these objects are commonly static handles, with limited capabilities to present changing information through their form. This thesis presents a human-computer interface able to generate physical 3D shapes and sense user input through them. It consists of an array of sensors and actuators to deform a malleable surface. We define this type of system as a relief interface. This thesis documents the hardware and software design and proposes a set of pressure-based gestures, which are evaluated through applications for geospatial exploration, surface modeling and multilayer viewing.
Description
Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2010.
Cataloged from PDF version of thesis.
Includes bibliographical references (p. 65-71).
Subjects
Architecture. Program in Media Arts and Sciences.
MIT Department
Program in Media Arts and Sciences (Massachusetts Institute of Technology)
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reproduction or distribution in any format is prohibited without written
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