Variable reality : interacting with the virtual book
Name
920474078-MIT.pdf
Description
Full printable version
Size
14.2 MB
Format
Adobe PDF
Checksum (MD5)
82ee709e4f5bb00082281332eb1b50ad
Author(s)
Yang, Hye Soo
Advisor(s)
Chris Schmandt.
Alternative Title
Interacting with the virtual book
Date Issued
2015
Publisher
Massachusetts Institute of Technology
Abstract
This thesis presents Variable Reality, a wearable augmented reality-based system focused on creating a unique on-the-go reading experience that combines the readily accessible nature of digital books with the favorable physical spatiality of a paper book. The two types of Variable Reality books are the Augmented Book and the Virtual Book. They differ in the way they are displayed as the former augments virtual pages onto an actual book whereas the latter virtually augments a 3-D book on the palm of the user's hand. Designed to take the physical form of a book, Variable Reality books make use of human cognitive ability in storing and retrieving information in a spatial manner. Easy-to-use hand gestures naturally associated with reading activity are integrated with the system to help bring an intuitive user experience in reading.
Description
Thesis: S.M., Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2015.
Cataloged from PDF version of thesis.
Includes bibliographical references (pages 91-95).
Subjects
Architecture. Program in Media Arts and Sciences.
MIT Department
Program in Media Arts and Sciences (Massachusetts Institute of Technology)
Terms of Use
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