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Logo Turtle Graphics for the Lisp Machine

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AI_WP_214.pdf

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1.11 MB

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c0840dae4f83df066566487dca15a762

Author(s)
Lieberman, Henry
Date Issued
May 5, 1981
Publisher
MIT Artificial Intelligence Laboratory
Series/Report no.
MIT Artificial Intelligence Laboratory Working Papers, WP-214
Abstract
This paper is a manual for an implementation of Logo graphics primitives in Lisp on the MIT Lisp Machine. The graphics system provides: Simple line drawing and erasing using "turtle geometry" Flexible relative and absolute coordinate systems, scaling Floating point coordinates Drawing points, circles, boxes, text Automatically filling closed curves with patterns Saving and restoring pictures rapidly as arrays of points Drawing on color displays, creating new colors Three dimensional perspective drawing, two-color stereo display
Persistent DSpace Link
http://hdl.handle.net/1721.1/41158
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