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Gameblox Flexidor : adding flexibility to blocks based programming environments

Author(s)
Du, Erica (Erica C.)
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Alternative title
Adding flexibility to blocks based programming environments
Other Contributors
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science.
Advisor
Eric Klopfer.
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M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission. http://dspace.mit.edu/handle/1721.1/7582
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Abstract
Gameblox is an online, graphical programming environment currently being developed by the MIT Scheller Teacher Education Program as a means of making game development more accessible to students with little to no programming background. Through direct manipulation, users can create complex games by simply dragging objects onto specified screens, and attaching blocks as executable instructions. Users can create, modify, and test their games, all in one environment. However, certain users, such as beginners or students, may find that a scoped editor with only a subset of Gameblox features would be easier to use and still fulfill their goals. This thesis outlines the design and implementation of a new tool within Gameblox called the Flexidor Builder, which will allow any user to selectively restrict the view of the full Gameblox editor to create custom Gameblox editors with only a subset of features. This restricted editor is called a flexidor.
Description
Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2015.
 
Cataloged from PDF version of thesis.
 
Includes bibliographical references (page 75).
 
Date issued
2015
URI
http://hdl.handle.net/1721.1/100343
Department
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
Publisher
Massachusetts Institute of Technology
Keywords
Electrical Engineering and Computer Science.

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