Quadrasense : immersive UAV-based cross-reality environmental sensor networks
Immersive Unmanned Aerial Vehicle-based cross-reality environmental sensor networks
Massachusetts Institute of Technology. Department of Architecture. Program in Media Arts and Sciences.
Joseph A. Paradiso.
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Quadrasense explores futuristic applications in environmental sensing by integrating ideas of cross-reality with semi-autonomous sensor-aware vehicles. The cross-reality principals of telepresence, augmented reality, and virtual reality are enabled through an Unnamed-Aerial-Vehicle, a specialized imaging system, a Head-Mounted-Display, a video game engine and a commodity computer. Users may move between any of the three modes of interaction, in real-time, through a singular visual interface. Utilizing an environment built with video game technology, a system was developed that can track and move a UAV in the physical world, towards goals of sensing, exploration and visualization. This application expands on the use of video games engines for simulation by directly joining the virtual and real worlds.
Thesis: S.M., Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2015.Cataloged from PDF version of thesis.Includes bibliographical references (pages 74-75).
DepartmentMassachusetts Institute of Technology. Department of Architecture. Program in Media Arts and Sciences.
Massachusetts Institute of Technology
Architecture. Program in Media Arts and Sciences.