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dc.contributor.advisorHenrik Schmidt.en_US
dc.contributor.authorMiller, Thomas Edward, S.M. Massachusetts Institute of Technologyen_US
dc.contributor.otherWoods Hole Oceanographic Institution.en_US
dc.date.accessioned2016-07-11T14:44:49Z
dc.date.available2016-07-11T14:44:49Z
dc.date.copyright2015en_US
dc.date.issued2015en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/103576
dc.descriptionThesis: S.M., Joint Program in Applied Ocean Science and Engineering (Massachusetts Institute of Technology, Department of Mechanical Engineering; and the Woods Hole Oceanographic Institution), 2015.en_US
dc.descriptionCataloged from PDF version of thesis.en_US
dc.descriptionIncludes bibliographical references (page 77).en_US
dc.description.abstractDue to the costs involved and time required to perform experiments at sea, it is important to provide accurate simulations of the ocean environment. Using the ray tracing code, BELLHOP, the Mission Oriented Operating Suite (MOOS), methods outlined by the Naval Research Laboratory (NRL) for bottom reverberation, and MATLAB, a model will be developed to incorporate the effects of bottom reverberation into the BELLHOP suite of code. This will be accomplished by using BELLHOP to generate a ray trace and eigen ray file. Then a MATLAB script will take the BELLHOP information and calculate the reverberation level using the NRL model by measuring the amplitude and reverberation at a receiver array simulated on the ocean floor. These reverberation values will then be used to determine the reverberation level at the source due to these bottom interactions. Testing of the simulation will include deep and shallow ocean profiles and multiple sound speed profiles (SSP). Following this testing, the goal is to implement the model in existing C++ code used for the testing of AUV systems. The ability to accurately model the ocean will not only allow for testing of autonomy code in the laboratory, but also make it possible to refine and calibrate code making ship time more efficient.en_US
dc.description.statementofresponsibilityby Thomas Edward Miller.en_US
dc.format.extent77 pagesen_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsM.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectJoint Program in Applied Ocean Science and Engineering.en_US
dc.subjectMechanical Engineering.en_US
dc.subjectWoods Hole Oceanographic Institution.en_US
dc.titleReal time bottom reverberation simulation in deep and shallow ocean environmentsen_US
dc.typeThesisen_US
dc.description.degreeS.M.en_US
dc.contributor.departmentJoint Program in Applied Ocean Physics and Engineeringen_US
dc.contributor.departmentWoods Hole Oceanographic Institutionen_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Mechanical Engineering
dc.identifier.oclc940563216en_US


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