Show simple item record

dc.contributor.advisorNancy Lynch.en_US
dc.contributor.authorO'Brien, Casey (Casey M.)en_US
dc.contributor.otherMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Science.en_US
dc.date.accessioned2016-12-22T16:29:46Z
dc.date.available2016-12-22T16:29:46Z
dc.date.copyright2015en_US
dc.date.issued2015en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/106119
dc.descriptionThesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2015.en_US
dc.descriptionCataloged from PDF version of thesis.en_US
dc.descriptionIncludes bibliographical references (page 105).en_US
dc.description.abstractIn 2012, Feinerman et al. introduced the Ants Nearby Treasure Search (ANTS) problem [1]. In this problem, k non-communicating agents with unlimited memory, initially located at the origin, try to locate a treasure distance D from the origin. They show that if the agents know k, then the treasure can be located in the optimal O(D+ D²/k) steps. Furthermore, they show that without knowledge of k, the agents need [omega]((D + D²/k) - log¹+[epsilon] k) steps for some [epsilon] > 0 to locate the treasure. In 2014, Emek et al. studied a variant of the problem in which the agents use only constant memory but are allowed a small amount of communication [2]. Specifically, they allow an agent to read the state of any agent sharing its cell. In this paper, we study a variant of the problem similar to that in [2], but where the agents have even more limited communication. Specifically, the only communication is loneliness detection, in which an agent in able to sense whether it is the only agent located in its current cell. To solve this problem we present an algorithm HYBRID-SEARCH, which locates the treasure in O(D - log k + D² /k) steps in expectation. While this is slightly slower than the straightforward lower bound of [omega](D + D² /k), it is faster than the lower bound for agents locating the treasure without communication.en_US
dc.description.statementofresponsibilityby Casey O'Brien.en_US
dc.format.extent105 pagesen_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsM.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectElectrical Engineering and Computer Science.en_US
dc.titleSolving ANTS with loneliness detection and constant memoryen_US
dc.title.alternativeSolving Ants Nearby Treasure Search with loneliness detection and constant memoryen_US
dc.typeThesisen_US
dc.description.degreeM. Eng.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
dc.identifier.oclc965799059en_US


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record