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dc.contributor.advisorRichard Eberhardt.en_US
dc.contributor.authorYeung, Eva Men_US
dc.contributor.otherMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Science.en_US
dc.date.accessioned2017-01-12T18:33:59Z
dc.date.available2017-01-12T18:33:59Z
dc.date.copyright2016en_US
dc.date.issued2016en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/106450
dc.descriptionThesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2016.en_US
dc.descriptionCataloged from PDF version of thesis.en_US
dc.descriptionIncludes bibliographical references (pages 34-35).en_US
dc.description.abstractAlthough eSports has stepped into the realm of mainstream entertainment, the first person shooters still lag behind other types of games in terms of viewer consumption. This is partly due to the genre's fast paced nature, which makes it difficult for new users to pick up or for experienced users to explain effectively during a stream; thereby limiting its accessibility to the general public. This paper presents an implementation of an interface, based on Epic's Unreal Tournament's spectator mode, which helps mitigate these problems by providing stream casters a way to guide their audience better through a more informative HUD display and predictive notifications for where potential action would take place. This work serves as a proof of concept for how to make first person shooters a more viable genre in the general eSports arena.en_US
dc.description.statementofresponsibilityby Eva M. Yeung.en_US
dc.format.extent35 pagesen_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsM.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectElectrical Engineering and Computer Science.en_US
dc.titleViewer interface for first person shooter streamingen_US
dc.typeThesisen_US
dc.description.degreeM. Eng.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
dc.identifier.oclc967703595en_US


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