Comics : the (not only) visual medium
Author(s)
Lord, Lacey (Lacey Gwen)
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Other Contributors
Massachusetts Institute of Technology. Department of Comparative Media Studies.
Advisor
Edward Schiappa.
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Show full item recordAbstract
Comics studies tends to privilege the visual, and some scholars, like Scott McCloud believe that comics are solely visual. However, as Ian Hague has noted, the idea that comics are a solely visual medium is not only incomplete but does not align with what the sciences of perception and embodied cognition tell us. This paper seeks to build upon Hague's work by calling attention to and analyzing comics which exist without or with little visual imagery. These comics can be sorted into two primary categories, audiocomics and tactile comics. As these comics were created for people who have partial or no sight, existing guidelines and standards for creating aural and tactile imagery for people with partial or no sight are used to analyze the comics' success in achieving an experience that is easy to understand and also utilizes the medium's strengths. The comics are then analyzed as a whole in order to determine areas for improvement and additional experimentation.
Description
Thesis: S.M. in Comparative Media Studies, Massachusetts Institute of Technology, Department of Humanities, 2016. Cataloged from PDF version of thesis. Includes bibliographical references (pages 125-131).
Date issued
2016Department
Massachusetts Institute of Technology. Program in Comparative Media Studies/WritingPublisher
Massachusetts Institute of Technology
Keywords
Humanities., Comparative Media Studies.