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dc.contributor.advisorTerry Knight.en_US
dc.contributor.authorDavis, Feleciaen_US
dc.contributor.otherMassachusetts Institute of Technology. Department of Architecture.en_US
dc.date.accessioned2018-03-02T22:19:56Z
dc.date.available2018-03-02T22:19:56Z
dc.date.copyright2017en_US
dc.date.issued2017en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/113943
dc.descriptionThesis: Ph. D. in the field of Architecture: Design and Computation, Massachusetts Institute of Technology, Department of Architecture, 2017.en_US
dc.descriptionCataloged from PDF version of thesis.en_US
dc.descriptionIncludes bibliographical references (pages 270-284).en_US
dc.description.abstractWhen we inhabit, wear, and make textiles we are in conversation with our pre-historical and historical past and in a sense already connected to what is to come by the structure of fabric that operates as a mode of understanding the world. Textiles bind us together as a species in every culture on the planet, though we humans may use and make this material in different ways. In architecture, textiles made of animal skins or plant fibres were probably used to make the first shelters, as both protective clothing and enclosing space. As a liminal space between the body and environment these textiles became places of exchange and communication of information between people and their communities through shelter and clothing. This communication is an expression of personality and mood which makes an impression on those who would look upon the shelter or clothing. This communication is directly related to the expression of the material. The hypothesis of this dissertation is that textiles communicate emotion through material expression via vision and touch. Furthermore, computation augments what designers can communicate about emotion to people by the evocative power of transforming textile expressions. I present four experiments in this dissertation that explore the emotional and expressive attributes of computational textiles - textiles that respond to their environment via programming and sensors. Two experiments begin to define computational textiles through the acts of making the textiles. Two experiments with architectural textile panels begin to look at emotions communicated to people through vision and touch using computational textiles. Softbuilt refers to things and places made using methods that connect computational material expression, space and emotion. The contributions of the dissertation are the framework, Softbuilt, for understanding what computational textiles are, methods of fabrication for computational textiles, and an understanding of emotions communicated to people from computational textile expression.en_US
dc.description.statementofresponsibilityby Felecia A. Davis.en_US
dc.format.extent284 pagesen_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsMIT theses are protected by copyright. They may be viewed, downloaded, or printed from this source but further reproduction or distribution in any format is prohibited without written permission.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectArchitecture.en_US
dc.titleSoftbuilt : computational textiles and augmenting space through emotionen_US
dc.title.alternativeComputational textiles and augmenting space through emotionen_US
dc.typeThesisen_US
dc.description.degreePh. D. in the field of Architecture: Design and Computationen_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Architecture
dc.identifier.oclc1023432740en_US


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