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dc.contributor.advisorCynthia Breazeal.en_US
dc.contributor.authorLee, Hanna (Hanna X.)en_US
dc.contributor.otherMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Science.en_US
dc.date.accessioned2018-12-18T19:48:06Z
dc.date.available2018-12-18T19:48:06Z
dc.date.copyright2018en_US
dc.date.issued2018en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/119742
dc.descriptionThesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2018.en_US
dc.descriptionThis electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.en_US
dc.descriptionCataloged from student-submitted PDF version of thesis.en_US
dc.descriptionIncludes bibliographical references (pages 103-105).en_US
dc.description.abstractThe strong correlation between children's early literacy skill and later academic (and economic) success has motivated much research into how children learn to read and what interventions aid the learning process. Research shows that children's reading ability improves through shared reading exercises with parents, personalized feedback and curriculums, and reinforced associations between audio and visual representations of words. These findings, along with recent advances in technology, have prompted questions about the efficacy of modern educational systems, including digital books, online language learning programs, and robot tutoring systems. There is much interest in these technologies because they have the potential to provide interactivity, personalization, and scalability. At the same time, as with all new technologies, it is essential to consider the accessibility of such experiences, and take steps to make the technology easily usable and available. This thesis explores the concept of an easily authorable interactive storybook with a robot peer tutor, combining several previously studied ideas into one system. One major contribution of this work is a novel interactive reading system consisting of a storybook tablet app, a robot tutoring agent, and an online authoring interface that anyone can use to create stories for the app. Another major contribution is the design and implementation of a user study in which children and parents interact with the system, and the subsequent evaluation of the system across the dimensions of child learning, interaction design, and engagement. The results of the user study suggest that children improve their knowledge of the pronunciation and meaning of target words in the story through participating in the interactive reading experience with the robot, and that both parents and children find the experience engaging. The presentation of these results is followed by a discussion of technical limitations of the system and ways to improve the interaction for future deployment at a larger scale.en_US
dc.description.statementofresponsibilityby Hanna Lee.en_US
dc.format.extent105 pagesen_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsMIT theses are protected by copyright. They may be viewed, downloaded, or printed from this source but further reproduction or distribution in any format is prohibited without written permission.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectElectrical Engineering and Computer Science.en_US
dc.titleInteractive storybooks with a robot companionen_US
dc.typeThesisen_US
dc.description.degreeM. Eng.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
dc.identifier.oclc1078689708en_US


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