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dc.contributor.advisorJustin Solomon.en_US
dc.contributor.authorWang, Larry(Larry Z.)en_US
dc.contributor.otherMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Science.en_US
dc.date.accessioned2019-12-05T18:04:23Z
dc.date.available2019-12-05T18:04:23Z
dc.date.copyright2019en_US
dc.date.issued2019en_US
dc.identifier.urihttps://hdl.handle.net/1721.1/123116
dc.descriptionThis electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.en_US
dc.descriptionThesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2019en_US
dc.descriptionCataloged from student-submitted PDF version of thesis.en_US
dc.descriptionIncludes bibliographical references (pages 59-60).en_US
dc.description.abstractTraditional design of wind instruments centers around simple shapes such as tubes and cones, whose acoustic properties are well understood and are easily fabricated with traditional manufacturing methods. The advent of additive manufacturing enables the realization of highly complex geometries and new wind instruments with unique sound qualities. While simulation software exists to predict the sound of wind instruments given their shape, the inverse problem of generating a shape that creates a desired sound is challenging given the computational cost of 3D acoustic simulations. In this work we create a fast 3D acoustic wind instrument simulator using GPU acceleration. In addition, we use deep learning to solve the inverse problem of generating a 3D shape that roughly approximates a desired sound when played as a single-reed instrument. Finally we develop an automatic method for determining pitch hole locations for a given shape to generate playable instruments.en_US
dc.description.statementofresponsibilityby Larry Wang.en_US
dc.format.extent60 pagesen_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsMIT theses are protected by copyright. They may be viewed, downloaded, or printed from this source but further reproduction or distribution in any format is prohibited without written permission.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectElectrical Engineering and Computer Science.en_US
dc.titleAlgorithmic design of wind instrument shape via 3D FDTD and deep learningen_US
dc.title.alternativeAlgorithmic design of wind instrument shape via three-dimensional Finite Difference Time Domain and deep learningen_US
dc.typeThesisen_US
dc.description.degreeM. Eng.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Scienceen_US
dc.identifier.oclc1128185621en_US
dc.description.collectionM.Eng. Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Scienceen_US
dspace.imported2019-12-05T18:04:22Zen_US
mit.thesis.degreeMasteren_US
mit.thesis.departmentEECSen_US


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