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dc.contributor.advisorAndrew Sliwinski and Mitch Resnick.en_US
dc.contributor.authorQuach, Tina,M. Eng.Massachusetts Institute of Technology.en_US
dc.contributor.otherMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Science.en_US
dc.date.accessioned2019-12-05T18:06:28Z
dc.date.available2019-12-05T18:06:28Z
dc.date.copyright2019en_US
dc.date.issued2019en_US
dc.identifier.urihttps://hdl.handle.net/1721.1/123155
dc.descriptionThis electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.en_US
dc.descriptionThesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2019en_US
dc.descriptionCataloged from student-submitted PDF version of thesis.en_US
dc.descriptionIncludes bibliographical references (pages 153-159).en_US
dc.description.abstractChildren that learn to express themselves creatively and think computationally are empowered to create rather than solely consume technology. They practice creativity and learn strategies for solving problems, designing projects, and communicating ideas. However, children with visual impairments cannot access most programming experiences designed for beginners. This deprives these children of the chance to play with expressing themselves through programs that they design and create themselves. In this paper, we introduce Codi, a software agent that children can talk to in order to create, play, modify, and explore programs built using natural language. Through the design and implementation of Codi, I explore how agent-based programming interfaces can make programming accessible to children with visual impairments and multiple disabilities. Interviews, workshops, and test sessions with visually impaired children at Perkins School for the Blind led me to draw two conclusions: (1) Agent- based programming interfaces like Codi can facilitate meaningful creative learning experiences for children who cannot see. (2) In order to support children's engagement with computational thinking concepts and practices, agent-based programming interfaces need onboarding experiences, learning resources, and facilitation that helps learners surface and pursue their own interests and integrate computational thinking concepts.en_US
dc.description.statementofresponsibilityby Tina Quach.en_US
dc.format.extent159 pagesen_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsMIT theses are protected by copyright. They may be viewed, downloaded, or printed from this source but further reproduction or distribution in any format is prohibited without written permission.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectElectrical Engineering and Computer Science.en_US
dc.titleAgent-based programming interfaces for children supporting blind children in creative computing through conversationen_US
dc.typeThesisen_US
dc.description.degreeM. Eng.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Scienceen_US
dc.identifier.oclc1128882815en_US
dc.description.collectionM.Eng. Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Scienceen_US
dspace.imported2019-12-05T18:06:26Zen_US
mit.thesis.degreeMasteren_US
mit.thesis.departmentEECSen_US


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