Racing esports in China : CUI's business expansion plan
Author(s)
Zhu, Jiale,S.M.Massachusetts Institute of Technology.
Download1191226505-MIT.pdf (19.67Mb)
Alternative title
CUI's business expansion plan
Other Contributors
Sloan School of Management.
Advisor
Jacob Cohen.
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Show full item recordAbstract
In recent years the racing esports industry has been of greater importance in the business world beyond the role of a cultural medium. With the industry's larger size and potential for more growth, the industry has attracted many newcomers. One of them is CUI which was founded in 2018. This thesis studies the key stakeholders in the racing esports industry, how racing esports differentiates from other esports and other sports games, and the investment landscape in this industry. Furthermore, the thesis analyzes the policies of racing esports industry in China, development potential of the industry from both supply side and demand side, and the possibility of synergies between racing esports industry and automotive industry. Based on all the research, analysis and 536 consumers questionnaires, the study gives five recommendations for CUI to expand its business including expanding business in B2B market using referral marketing, entering into B2C market with 4P strategy, expanding CUI's role in value chain, building CUI's own E-commerce platform and establishing China's first online sim racing management system.
Description
Thesis: S.M. in Management Studies, Massachusetts Institute of Technology, Sloan School of Management, May, 2020 Cataloged from the official PDF of thesis. Includes bibliographical references (pages 63-66).
Date issued
2020Department
Sloan School of ManagementPublisher
Massachusetts Institute of Technology
Keywords
Sloan School of Management.