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dc.contributor.advisorCharles E. Leiserson.en_US
dc.contributor.authorKuszmaul, William(William Henry)en_US
dc.contributor.otherMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Science.en_US
dc.date.accessioned2020-09-15T21:53:24Z
dc.date.available2020-09-15T21:53:24Z
dc.date.copyright2020en_US
dc.date.issued2020en_US
dc.identifier.urihttps://hdl.handle.net/1721.1/127348
dc.descriptionThesis: S.M., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, May, 2020en_US
dc.descriptionCataloged from the official PDF of thesis.en_US
dc.descriptionIncludes bibliographical references (pages 155-160).en_US
dc.description.abstractThe fair buffer management problem is a game on n cups. In each step, a filler distributes 1 unit of water among the cups, and then an emptier removes up to 1 + [epsilon] water from some cup. The emptier's goal is to minimize the water in the fullest cup (i.e., the backlog). We introduce a randomized algorithm (the smoothed greedy algorithm) that achieves backlog O(lg lg n) with high probability for 2[superscript polylog n] steps. The smoothed greedy algorithm can also be interpreted as a smoothed analysis for the deterministic greedy algorithm. The cup game also has a multi-processor analogue in which p units of water arrive per step (with no more than 1 unit arriving per cup) and then p cups are emptied out of by the emptier. Proving any nontrivial bounds on backlog for the multi-processor problem has remained an open problem for decades. We show that the greedy emptying algorithm achieves backlog (lg n), which is optimal for deterministic algorithms. We also show that the smoothed greedy algorithm achieves backlog O(lg p + lg lg n) with high probability. Moreover, as long as [mathematical expression], then constant backlog can be achieved with probability [mathematical expression]. We also consider stronger guarantees than bounds on backlog. We show that a variant of smoothed greedy achieves a bound of [mathematical expression] on tail size, which is the total number of cups that contain super-constant fills; we prove a matching lower bound of [mathematical expression]. Additionally, we consider whether randomized emptying algorithms can be made effective against non-oblivious fillers. Although fully adaptive fillers can thwart any randomized emptying algorithm, we show that if a small amount of information is kept from the ller (i.e., the lls of cups containing less than 3), then randomized emptying algorithms can be made eective. Finally, we apply the above techniques to eliminating ushing cascades from write-optimized external-memory search trees.en_US
dc.description.statementofresponsibilityby William Kuszmaul.en_US
dc.format.extent160 pagesen_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsMIT theses may be protected by copyright. Please reuse MIT thesis content according to the MIT Libraries Permissions Policy, which is available through the URL provided.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectElectrical Engineering and Computer Science.en_US
dc.titleFair buffer management : achieving optimal backlog in multiprocessor cup gamesen_US
dc.typeThesisen_US
dc.description.degreeS.M.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Scienceen_US
dc.identifier.oclc1192483760en_US
dc.description.collectionS.M. Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Scienceen_US
dspace.imported2020-09-15T21:53:24Zen_US
mit.thesis.degreeMasteren_US
mit.thesis.departmentEECSen_US


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