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dc.contributor.advisorCynthia Breazeal.en_US
dc.contributor.authorPayne, Blakeley H.en_US
dc.contributor.otherProgram in Media Arts and Sciences (Massachusetts Institute of Technology)en_US
dc.date.accessioned2020-09-15T22:00:15Z
dc.date.available2020-09-15T22:00:15Z
dc.date.copyright2020en_US
dc.date.issued2020en_US
dc.identifier.urihttps://hdl.handle.net/1721.1/127488
dc.descriptionThesis: S.M., Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, May, 2020en_US
dc.descriptionCataloged from the official PDF of thesis.en_US
dc.descriptionIncludes bibliographical references (pages 173-181).en_US
dc.description.abstractChildren of today can be considered "AI natives." In the same way that children of the 90s were considered to be digital natives, children of the early 2000s and 2010s have grown up in a world where much of their access to information is mediated by artificial intelligence systems. Furthermore, we expect their futures to be increasingly affected by AI, as consumers and designers. For this reason, there is a movement to teach AI concepts to K-12 students. Drawing on a tradition of scholarship in Science and Technology Studies and a surge in recent research on the ethical issues associated with the construction of AI systems, it is clear that students not only need a technical education of AI, but an education that will allow them to become conscientious consumers and ethical designers of it. This thesis presents a set of standards which describe what every child should know about the ethics of artificial intelligence: that it is not an objective or morally neutral source of information and, given that, how to design AI systems with stakeholders in mind. It then describes a series of open-source, largely unplugged activities which address these standards by blending together ethical and technical content. Finally, it presents results from a pilot where students engaged with these activities. Findings about students' initial understanding of AI and the ethical dilemmas associated with it are presented, as are students' understanding after engaging with the curriculum. After participating, students moved from seeing AI as an objective tool to a tool that can be both objective and subjective. By the end of the curriculum, students were able to identify more stakeholders of technical systems and design their own systems according to the values of those stakeholders. This work shows that students can transform into conscientious consumers and ethical designers of AI.en_US
dc.description.statementofresponsibilityby Blakeley H. Payne.en_US
dc.format.extent181 pagesen_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsMIT theses may be protected by copyright. Please reuse MIT thesis content according to the MIT Libraries Permissions Policy, which is available through the URL provided.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectProgram in Media Arts and Sciencesen_US
dc.titleCan my algorithm be my opinion? : an AI + ethics curriculum for middle school studentsen_US
dc.title.alternativeArtificial intelligence plus ethics curriculum for middle school studentsen_US
dc.typeThesisen_US
dc.description.degreeS.M.en_US
dc.contributor.departmentProgram in Media Arts and Sciences (Massachusetts Institute of Technology)en_US
dc.identifier.oclc1193022492en_US
dc.description.collectionS.M. Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciencesen_US
dspace.imported2020-09-15T22:00:15Zen_US
mit.thesis.degreeMasteren_US
mit.thesis.departmentMediaen_US


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