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dc.contributor.advisorFox Harrell.en_US
dc.contributor.authorWilson, James Bowie.en_US
dc.contributor.otherMassachusetts Institute of Technology. Department of Comparative Media Studies.en_US
dc.date.accessioned2020-09-25T20:04:45Z
dc.date.available2020-09-25T20:04:45Z
dc.date.copyright2019en_US
dc.date.issued2019en_US
dc.identifier.urihttps://hdl.handle.net/1721.1/127723
dc.descriptionThesis: S.M. in Comparative Media Studies, Massachusetts Institute of Technology, Department of Comparative Media Studies/Writing, 2019en_US
dc.descriptionCataloged from PDF of thesis.en_US
dc.descriptionIncludes bibliographical references (pages 78-82).en_US
dc.description.statementofresponsibilityby James Bowie Wilson.en_US
dc.format.extent105 pagesen_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsMIT theses may be protected by copyright. Please reuse MIT thesis content according to the MIT Libraries Permissions Policy, which is available through the URL provided.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectComparative Media Studies.en_US
dc.titleRoguelife : digital death in videogames and its design consequencesen_US
dc.title.alternativeDigital death in videogames and its design consequencesen_US
dc.typeThesisen_US
dc.description.degreeS.M. in Comparative Media Studiesen_US
dc.identifier.oclc1196239202en_US
dc.description.collectionS.M.inComparativeMediaStudies Massachusetts Institute of Technology, Department of Comparative Media Studies/Writingen_US
dspace.imported2020-09-25T20:04:44Zen_US
mit.thesis.degreeMasteren_US
mit.thesis.departmentCMSen_US


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