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dc.contributor.advisorJoseph A. Paradiso.en_US
dc.contributor.authorKodama, Elena Chong Loo.en_US
dc.contributor.otherProgram in Media Arts and Sciences (Massachusetts Institute of Technology)en_US
dc.date.accessioned2021-01-06T20:15:42Z
dc.date.available2021-01-06T20:15:42Z
dc.date.copyright2020en_US
dc.date.issued2020en_US
dc.identifier.urihttps://hdl.handle.net/1721.1/129272
dc.descriptionThesis: S.M., Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, September, 2020en_US
dc.descriptionCataloged from student-submitted PDF version of thesis.en_US
dc.descriptionIncludes bibliographical references (pages 183-190).en_US
dc.description.abstractOur generation is spending more time in front of computer screens, in part due to the onset of the COVID-19 pandemic. In front of our screens, we see multiple notes, folders, windows, and applications that somehow replicate a metaphoric desk. The way we navigate this digital system has not changed much in the past four decades. However, in the last two years, the technological landscape is showing sign of a potential shift that could enable novel ways of navigating the physical and digital information spaces. Augmented and virtual reality systems are spinning off from laboratories around the world, promising to offer better ways of storytelling, learning, working, and interacting. Just like how window interfaces became established with the development of computer graphics, and voice assistants with smartphones, augmented reality could generate a new natural multi-modal interface for enhancing our interactions with the physical and digital worlds. In this thesis, I am introducing the concept of a Pervasive Interface Agent, a cross-platform agent-based interface that acts as a lifelong companion, assisting us autonomously in both physical and digital worlds. Additionally, I am presenting R.E.I.N.A., a phase 1 prototype of a Pervasive Interface Agent together with the Media Lab Tour Guiding System. A set of experiments called the R.E.I.N.A. experiment were designed and conducted on 101 international participants to gain insights on the effect of agent embodiment in a remote tour guiding experience. The results are also discussed in this work.en_US
dc.description.statementofresponsibilityby Elena Chong Loo Kodama.en_US
dc.format.extent190 pagesen_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsMIT theses may be protected by copyright. Please reuse MIT thesis content according to the MIT Libraries Permissions Policy, which is available through the URL provided.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectProgram in Media Arts and Sciencesen_US
dc.titleR.E.I.N.A. : towards pervasive interface agents that transcend the physical-digital worldsen_US
dc.title.alternativeTowards pervasive interface agents that transcend the physical-digital worldsen_US
dc.typeThesisen_US
dc.description.degreeS.M.en_US
dc.contributor.departmentProgram in Media Arts and Sciences (Massachusetts Institute of Technology)en_US
dc.identifier.oclc1227784677en_US
dc.description.collectionS.M. Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciencesen_US
dspace.imported2021-01-06T20:15:41Zen_US
mit.thesis.degreeMasteren_US
mit.thesis.departmentMediaen_US


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