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dc.contributor.advisorEric Klopfer.en_US
dc.contributor.authorChao, Megan(Megan C.)en_US
dc.contributor.otherMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Science.en_US
dc.date.accessioned2021-05-24T19:40:18Z
dc.date.available2021-05-24T19:40:18Z
dc.date.copyright2021en_US
dc.date.issued2021en_US
dc.identifier.urihttps://hdl.handle.net/1721.1/130683
dc.descriptionThesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, February, 2021en_US
dc.descriptionCataloged from the official PDF of thesis.en_US
dc.descriptionIncludes bibliographical references (page 56).en_US
dc.description.abstractStarLogo Nova is a blocks-based programming language for students that helps teach programming by allowing users to model their own physical simulations and create games. In many simulations and games, it may be useful to have physically accurate elastic, inelastic, or partially inelastic collisions. However, StarLogo's current collision detection system relies on detecting overlapping objects after they have already collided, so it cannot simulate such collisions. We create a new continuous-time collision detection algorithm which computes the exact time two objects collide and processes collisions in time order. To verify it is possible to add physically accurate collisions to StarLogo using this algorithm, we test the continuous collision algorithm in the GlowScript, using elastic, inelastic, and partially elastic collision behavior. The new algorithm can be integrated into the execution model and new blocks can be added for different types of physically accurate collisions in order to bring accurate collisions to StarLogo.en_US
dc.description.statementofresponsibilityby Megan Chao.en_US
dc.format.extent56 pagesen_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsMIT theses may be protected by copyright. Please reuse MIT thesis content according to the MIT Libraries Permissions Policy, which is available through the URL provided.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectElectrical Engineering and Computer Science.en_US
dc.titlePhysically accurate collisions in StarLogo Novaen_US
dc.typeThesisen_US
dc.description.degreeM. Eng.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Scienceen_US
dc.identifier.oclc1251779010en_US
dc.description.collectionM.Eng. Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Scienceen_US
dspace.imported2021-05-24T19:40:18Zen_US
mit.thesis.degreeMasteren_US
mit.thesis.departmentEECSen_US


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