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dc.contributor.advisorFrédo Durand.en_US
dc.contributor.authorGaneshan, Sanjay.en_US
dc.contributor.otherMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Science.en_US
dc.date.accessioned2021-05-24T19:51:57Z
dc.date.available2021-05-24T19:51:57Z
dc.date.copyright2021en_US
dc.date.issued2021en_US
dc.identifier.urihttps://hdl.handle.net/1721.1/130687
dc.descriptionThesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, February, 2021en_US
dc.descriptionCataloged from the official PDF of thesis.en_US
dc.descriptionIncludes bibliographical references (pages 115-117).en_US
dc.description.abstractInverse rendering uses 2D images to infer the 3D scene parameters that produced the images. Unfortunately, inverse rendering is an ill-posed problem that is difficult to optimize. In this paper, we explore using a differentiable renderer to solve inverse rendering problems that are constrained to a single object with two unknowns: shape and texture. The inferred 3D scene is thus a single 3D model. We iteratively optimize an input "guess" 3D model to fit a set of input target images of the desired 3D object. The constrained inverse rendering problem remains ill-posed. So, we adapt, develop, and evaluate a number of deformation, regularization, and training techniques that allow the optimization to converge to visually appealing output 3D models. The system consumes a 3D triangle mesh and target images as input. It outputs a 3D mesh and its corresponding 2D texture image that can easily be consumed by other programs. The best results are achieved using a deep-mesh prior neural network, an Image Pyramid coarse-to-fine loss function, a Silhouette Loss function that is robust to inaccuracies in texture, three separate mesh regularizing loss functions - Laplacian, Flatness, and Non-Uniformity, and periodic refinement operations where the output mesh is upsampled and its manifold is recomputed.en_US
dc.description.statementofresponsibilityby Sanjay Ganeshan.en_US
dc.format.extent117 pagesen_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsMIT theses may be protected by copyright. Please reuse MIT thesis content according to the MIT Libraries Permissions Policy, which is available through the URL provided.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectElectrical Engineering and Computer Science.en_US
dc.titleMesh regularization for multi-view shape reconstruction via inverse graphicsen_US
dc.typeThesisen_US
dc.description.degreeM. Eng.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Scienceen_US
dc.identifier.oclc1251779679en_US
dc.description.collectionM.Eng. Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Scienceen_US
dspace.imported2021-05-24T19:51:57Zen_US
mit.thesis.degreeMasteren_US
mit.thesis.departmentEECSen_US


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