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dc.contributor.advisorDaniela Rus.en_US
dc.contributor.authorSchwarting, Wilko.en_US
dc.contributor.otherMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Science.en_US
dc.date.accessioned2021-05-24T20:23:26Z
dc.date.available2021-05-24T20:23:26Z
dc.date.copyright2021en_US
dc.date.issued2021en_US
dc.identifier.urihttps://hdl.handle.net/1721.1/130771
dc.descriptionThesis: Ph. D., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, February, 2021en_US
dc.descriptionCataloged from the official PDF of thesis.en_US
dc.descriptionIncludes bibliographical references (pages 217-235).en_US
dc.description.abstractAutonomous robots will soon be a commonplace presence in our daily lives in environments such as homes, factories, and roads. In order to reap the tremendous benefits that these robots offer to society, we must ensure that they can interact with humans seamlessly and safely. In this dissertation, we study intelligent agents that learn how to reason about human behavior and people's intentions. These agents predict others' intentions and implicitly communicate their own intentions through human-like actions that can be understood by people. They also anticipate and leverage the effect of their actions on the actions of others in the environment. When their own interests and the interests of others are not aligned, the agents quantify people's willingness to cooperate or defect and negotiate through social behavior. The agents form beliefs by perceiving the world and the actions of others.en_US
dc.description.abstractThey create plans to actively gather information about themselves, others, and the environment, while simultaneously avoiding actions that lead to high uncertainty. They also reason about the beliefs of others, and can leverage how their actions influence others' beliefs. In part (I) of this thesis, we formulate social human-robot interactions between agents as a best-response game wherein each agent negotiates to maximize their utility, and learn human rewards from data. We measure Social Value Orientation (SVO) to quantify an agent's degree of selfishness or altruism to better predict human behavior. In part (II) we additionally enable agents to leverage information gain and reasoning about the beliefs of others in stochastic environments with partial observations by combining game-theoretic and belief-space planning. In part (III) we present a multi-agent reinforcement learning algorithm that learns competitive visual control policies through self-play in imagination.en_US
dc.description.abstractThe agent learns from competition by imagining multi-agent interaction sequences in the compact latent space of a learned world model that combines a joint transition function with opponent viewpoint prediction. Lastly, in part (IV) we introduce Parallel Autonomy, a Guardian system that uses uncertain predictions to provide safety in challenging driving scenarios while following people's desired actions as close as safely possible.en_US
dc.description.statementofresponsibilityby Wilko Schwarting.en_US
dc.format.extent235 pagesen_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsMIT theses may be protected by copyright. Please reuse MIT thesis content according to the MIT Libraries Permissions Policy, which is available through the URL provided.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectElectrical Engineering and Computer Science.en_US
dc.titleLearning and control for interactions in mixed human-robot environmentsen_US
dc.typeThesisen_US
dc.description.degreePh. D.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Scienceen_US
dc.identifier.oclc1252062025en_US
dc.description.collectionPh.D. Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Scienceen_US
dspace.imported2021-05-24T20:23:26Zen_US
mit.thesis.degreeDoctoralen_US
mit.thesis.departmentEECSen_US


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