Exploiting Repetitions for Image-Based Rendering of Facades
Author(s)
Rodriguez, Simon; Bousseau, Adrien; Durand, Fredo; Drettakis, George
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© 2018 The Author(s) Computer Graphics Forum © 2018 The Eurographics Association and John Wiley & Sons Ltd. Published by John Wiley & Sons Ltd. Street-level imagery is now abundant but does not have sufficient capture density to be usable for Image-Based Rendering (IBR) of facades. We present a method that exploits repetitive elements in facades - such as windows - to perform data augmentation, in turn improving camera calibration, reconstructed geometry and overall rendering quality for IBR. The main intuition behind our approach is that a few views of several instances of an element provide similar information to many views of a single instance of that element. We first select similar instances of an element from 3–4 views of a facade and transform them into a common coordinate system, creating a “platonic” element. We use this common space to refine the camera calibration of each view of each instance and to reconstruct a 3D mesh of the element with multi-view stereo, that we regularize to obtain a piecewise-planar mesh aligned with dominant image contours. Observing the same element under multiple views also allows us to identify reflective areas - such as glass panels - which we use at rendering time to generate plausible reflections using an environment map. Our detailed 3D mesh, augmented set of views, and reflection mask enable image-based rendering of much higher quality than results obtained using the input images directly.
Date issued
2018Department
Massachusetts Institute of Technology. Computer Science and Artificial Intelligence LaboratoryJournal
Computer Graphics Forum
Publisher
Wiley