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dc.contributor.authorLim, Chong-U
dc.contributor.authorHarrell, D. Fox
dc.date.accessioned2021-11-09T20:11:21Z
dc.date.available2021-11-09T16:22:18Z
dc.date.available2021-11-09T20:11:21Z
dc.date.issued2014-08
dc.identifier.urihttps://hdl.handle.net/1721.1/137958.2
dc.description.sponsorshipNational Science Foundation (Grant 1064495)en_US
dc.language.isoen
dc.publisherInstitute of Electrical and Electronics Engineers (IEEE)en_US
dc.relation.isversionof10.1109/cig.2014.6932896en_US
dc.rightsCreative Commons Attribution-Noncommercial-Share Alikeen_US
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/4.0/en_US
dc.sourceMIT web domainen_US
dc.titleAn Approach to General Videogame Evaluation and Automatic Generation using a Description Languageen_US
dc.typeArticleen_US
dc.identifier.citationLim, Chong-U and Harrell, D. Fox. 2014. "An Approach to General Videogame Evaluation and Automatic Generation using a Description Language."en_US
dc.contributor.departmentMassachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratoryen_US
dc.eprint.versionAuthor's final manuscripten_US
dc.type.urihttp://purl.org/eprint/type/ConferencePaperen_US
eprint.statushttp://purl.org/eprint/status/NonPeerRevieweden_US
dc.date.updated2019-10-15T14:10:58Z
dspace.date.submission2019-10-15T14:11:04Z
mit.metadata.statusPublication Information Neededen_US


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