dc.contributor.author | Netanyahu, Aviv | |
dc.contributor.author | Shu, Tianmin | |
dc.contributor.author | Katz, Boris | |
dc.contributor.author | Barbu, Andrei | |
dc.contributor.author | Tenenbaum, Joshua B. | |
dc.date.accessioned | 2022-03-21T20:36:25Z | |
dc.date.available | 2022-03-21T20:36:25Z | |
dc.date.issued | 2021-03-19 | |
dc.identifier.uri | https://hdl.handle.net/1721.1/141341 | |
dc.description.abstract | The ability to perceive and reason about social interactions in the context of physical environments
is core to human social intelligence and human-machine cooperation. However, no prior dataset or
benchmark has systematically evaluated physically grounded perception of complex social interactions
that go beyond short actions, such as high-fiving, or simple group activities, such as gathering. In this
work, we create a dataset of physically-grounded abstract social events, PHASE, that resemble a wide
range of real-life social interactions by including social concepts such as helping another agent. PHASE
consists of 2D animations of pairs of agents moving in a continuous space generated procedurally
using a physics engine and a hierarchical planner. Agents have a limited field of view, and can interact
with multiple objects, in an environment that has multiple landmarks and obstacles. Using PHASE,
we design a social recognition task and a social prediction task. PHASE is validated with human
experiments demonstrating that humans perceive rich interactions in the social events, and that the
simulated agents behave similarly to humans. As a baseline model, we introduce a Bayesian inverse
planning approach, SIMPLE (SIMulation, Planning and Local Estimation), which outperforms state-of-
the-art feedforward neural networks. We hope that PHASE can serve as a difficult new challenge for
developing new models that can recognize complex social interactions. | en_US |
dc.description.sponsorship | This material is based upon work supported by the Center for Brains, Minds and Machines (CBMM), funded by NSF STC award CCF-1231216. | en_US |
dc.publisher | Center for Brains, Minds and Machines (CBMM), The Thirty-Fifth AAAI Conference on Artificial Intelligence (AAAI), 2021 | en_US |
dc.relation.ispartofseries | CBMM Memo;123 | |
dc.title | PHASE: PHysically-grounded Abstract Social Events for Machine Social Perception | en_US |
dc.type | Article | en_US |
dc.type | Technical Report | en_US |
dc.type | Working Paper | en_US |