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dc.contributor.advisorMaes, Pattie
dc.contributor.authorAlemu, Yodahe
dc.date.accessioned2022-08-29T16:11:22Z
dc.date.available2022-08-29T16:11:22Z
dc.date.issued2022-05
dc.date.submitted2022-05-27T16:18:40.003Z
dc.identifier.urihttps://hdl.handle.net/1721.1/144783
dc.description.abstractAs VR becomes more and more mainstream both in entertainment and enterprise industries, the interest in VR-focused behavioral research is continuously growing. VR offers a powerful platform that allows behavioral researchers to experiment with new environments in a way that is safe, accessible, and able to be replicated. Although there are many tools that help researchers with designing and building their experiments, there is not an existing toolkit or space that allows researchers to simultaneously collaborate and replicate behavioral VR experiments. Introducing the Entwine project - our proposed solution which serves to provide both tools and fully featured experiments to researchers to allow for quick development and collaboration in the behavioral VR research space.
dc.publisherMassachusetts Institute of Technology
dc.rightsIn Copyright - Educational Use Permitted
dc.rightsCopyright MIT
dc.rights.urihttp://rightsstatements.org/page/InC-EDU/1.0/
dc.titleEntwine VR: A Toolkit for Creating Behavioral Experiments that Utilize Virtual Reality
dc.typeThesis
dc.description.degreeM.Eng.
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
mit.thesis.degreeMaster
thesis.degree.nameMaster of Engineering in Electrical Engineering and Computer Science


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