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dc.contributor.authorGuzmán, Adolfo.en_US
dc.date.accessioned2023-12-04T15:51:03Z
dc.date.available2023-12-04T15:51:03Z
dc.date.copyright1969en_US
dc.date.issued1969en_US
dc.identifier.urihttps://hdl.handle.net/1721.1/153109
dc.descriptionThesis: Ph. D., Massachusetts Institute of Technology, Department of Electrical Engineering, 1969en_US
dc.descriptionVita.en_US
dc.descriptionBibliography: leaves 257-259.en_US
dc.format.extent287 leavesen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsMIT theses may be protected by copyright. Please reuse MIT thesis content according to the MIT Libraries Permissions Policy, which is available through the URL provided.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectElectrical Engineeringen_US
dc.titleComputer recognition of three-dimensional objects in a visual scene.en_US
dc.typeThesisen_US
dc.description.degreePh. D.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineeringen_US
dc.identifier.oclc24231368en_US
dc.description.collectionPh. D. Massachusetts Institute of Technology, Department of Electrical Engineeringen_US
dspace.imported2023-12-04T15:51:03Zen_US
mit.thesis.degreeDoctoralen_US


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