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dc.contributor.advisorTedrake, Russ
dc.contributor.authorFu, Evelyn
dc.date.accessioned2025-09-18T14:28:33Z
dc.date.available2025-09-18T14:28:33Z
dc.date.issued2025-05
dc.date.submitted2025-06-23T14:01:58.854Z
dc.identifier.urihttps://hdl.handle.net/1721.1/162711
dc.description.abstractAccurately simulating object dynamics based on real-world perception inputs has wide applications in digital twins and robotic manipulation. Yet, doing so requires practitioners to carefully measure and reconstruct the dynamic and geometric properties of the objects, which is time-consuming and requires domain expertise. This project proposes an automatic pipeline to construct 3D representations from a collection of real objects, which can further be used to generate assets with accurate visual texture and collision geometry to be used in simulation. This pipeline will be designed to have minimal hardware requirements and aim to be efficient in time for physical actuation to maximize data collection on minimal hardware.
dc.publisherMassachusetts Institute of Technology
dc.rightsIn Copyright - Educational Use Permitted
dc.rightsCopyright retained by author(s)
dc.rights.urihttps://rightsstatements.org/page/InC-EDU/1.0/
dc.titleComplete Visual and Geometric Object Reconstruction via Autonomous Robotic Manipulation
dc.typeThesis
dc.description.degreeM.Eng.
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
mit.thesis.degreeMaster
thesis.degree.nameMaster of Engineering in Electrical Engineering and Computer Science


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