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dc.contributor.advisorMichel X. Goemans.en_US
dc.contributor.authorMirrokni, Vahab Sen_US
dc.contributor.otherMassachusetts Institute of Technology. Dept. of Mathematics.en_US
dc.date.accessioned2006-06-19T17:39:49Z
dc.date.available2006-06-19T17:39:49Z
dc.date.copyright2005en_US
dc.date.issued2005en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/33093
dc.descriptionThesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Mathematics, 2005.en_US
dc.descriptionIncludes bibliographical references (p. 157-165).en_US
dc.description.abstractMany real-world systems involve distributed and selfish agents who optimize their own objective function. In these systems, we need to design efficient mechanisms so that system-wide objective is optimized despite agents acting in their own self interest. In this thesis, we develop approximation algorithms and decentralized mechanisms for various combinatorial optimization problems in such systems. First, we investigate the distributed caching and a general set of assignment problems. We develop an almost tight LP-based ... approximation algorithm and a local search ... approximation algorithm for these problems. We also design efficient decentralized mechanisms for these problems and study the convergence of the corresponding games. In the following chapters, we study the speed of convergence to high quality solutions on (random) best-response paths of players. First, we study the average social value on best response paths in basic-utility, market sharing, and cut games. Then, we introduce the sink equilibrium as a new equilibrium concept. We argue that, unlike Nash equilibria, the selfish behavior of players converges to sink equilibria and all strategic games have a sink equilibrium. To illustrate the use of this new concept, we study the social value of sink equilibria in weighted selfish routing (or weighted congestion) games and valid-utility (or submodular-utility) games. In these games, we bound the average social value on random best-response paths for sink equilibria.. Finally, we study cross-monotonic cost sharings and group-strategyproof mechanisms.en_US
dc.description.abstract(cont.) We study the limitations imposed by the cross-monotonicity property on cost-sharing schemes for several combinatorial optimization games including set cover and metric facility location. We develop a novel technique based on the probabilistic method for proving upper bounds on the budget-balance factor of cross-monotonic cost sharing schemes, deriving tight or nearly-tight bounds for these games. At the end, we extend some of these results to group-strategyproof mechanisms.en_US
dc.description.statementofresponsibilityby Vahab S. Mirrokni.en_US
dc.format.extent165 p.en_US
dc.format.extent9483194 bytes
dc.format.extent9492590 bytes
dc.format.mimetypeapplication/pdf
dc.format.mimetypeapplication/pdf
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsM.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582
dc.subjectMathematics.en_US
dc.titleApproximation algorithms for distributed and selfish agentsen_US
dc.typeThesisen_US
dc.description.degreePh.D.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Mathematics
dc.identifier.oclc62174049en_US


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