MIT Libraries logoDSpace@MIT

MIT
View Item 
  • DSpace@MIT Home
  • MIT Libraries
  • MIT Theses
  • Graduate Theses
  • View Item
  • DSpace@MIT Home
  • MIT Libraries
  • MIT Theses
  • Graduate Theses
  • View Item
JavaScript is disabled for your browser. Some features of this site may not work without it.

SoundBlocks and SoundScratch : tangible and virtual digital sound programming and manipulation for children

Author(s)
Harrison, John, S.M. Massachusetts Institute of Technology
Thumbnail
DownloadFull printable version (16.81Mb)
Alternative title
Tangible and virtual digital sound programming and manipulation for children
Other Contributors
Massachusetts Institute of Technology. Dept. of Architecture. Program In Media Arts and Sciences
Advisor
Barry Vercoe.
Terms of use
M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission. http://dspace.mit.edu/handle/1721.1/7582
Metadata
Show full item record
Abstract
Creative Digital sound manipulation is a powerful means of personal expression. However, it remains explored by only a small number of engineers, mathematicians, and avant-garde musicians and composers. Others find the interfaces both obtuse and focused more on how the sounds are manipulated than what expressivity the manipulations offer. Yet digital sound manipulation can be accessible to everybody. It can even be a powerful way for people to explore, design, and create while learning about mathematics, dataflow, networks, and computer programming. SoundBlocks and SoundScratch are two different environments in which children can manipulate digital sound. SoundBlocks is a tangible programming language for describing dataflow with adaptive, context-aware primitives and real-time sensing. SoundScratch is a set of sound primitives that extend the media-rich capabilities of the children's programming language called Scratch. Both environments have been created and developed as a way to explore how it might be possible to construct an environment in which youth design their own sounds. Children ages 10-15 years old have explored the environments and participated n user studies. Music educators have observed these studies, and their observations are summarized.
Description
Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2005.
 
Includes bibliographical references (p. 136-139).
 
Date issued
2005
URI
http://hdl.handle.net/1721.1/33885
Department
Program in Media Arts and Sciences (Massachusetts Institute of Technology)
Publisher
Massachusetts Institute of Technology
Keywords
Architecture. Program In Media Arts and Sciences

Collections
  • Graduate Theses

Browse

All of DSpaceCommunities & CollectionsBy Issue DateAuthorsTitlesSubjectsThis CollectionBy Issue DateAuthorsTitlesSubjects

My Account

Login

Statistics

OA StatisticsStatistics by CountryStatistics by Department
MIT Libraries
PrivacyPermissionsAccessibilityContact us
MIT
Content created by the MIT Libraries, CC BY-NC unless otherwise noted. Notify us about copyright concerns.