Now showing items 1-20 of 135

    • Advertising in computer games 

      Vedrashko, Ilya (Massachusetts Institute of Technology, 2006)
      This paper suggests advertisers should experiment with in-game advertising to gain skills that could become vital in the near future. It compiles, arranges and analyzes the existing body of academic and industry knowledge ...
    • Agent + Image : how the television image estabilizes identity in TV spy series 

      Bidlingmeyer, Lisa Marie (Massachusetts Institute of Technology, 2007)
      This thesis explores the intersection of the television image with the presentation of self-identity. I examine two TV series in the spy genre -- Alias (2001 - 2006) and The Prisoner (1967 - 1968) -- discussing how each ...
    • The allure of choice : agency and worldbuilding in branching-path, transmedia universes 

      Higgins, Evan (Evan Lee) (Massachusetts Institute of Technology, 2017)
      Agency is often taken as a given in branching-path stories because they, almost by definition, allow for enhanced user involvement. But this truism hasn't changed as the structure of the worlds that these branching texts ...
    • Answering machine, auto-tune, spectrograph : queer vocality through sonic technology 

      Kilburn, Lilia Maud (Massachusetts Institute of Technology, 2016)
      In academic and activist contexts, "voice" has long served as shorthand for inclusion, empowerment, and the like, occasioning bromides about having or not having a voice, giving voice to the voiceless, breaking the silence, ...
    • Anthropology of nostalgia : primitivism and the antimodern vision in the American Southwest, 1880-1930 

      York, Christopher W. (Christopher Warren), 1972- (Massachusetts Institute of Technology, 2001)
      Introduction: Zoo, garden, arcade--three places emblematic of European society's pleasure in and subjugation of animal and plant nature, of the texture of civilized life in a world created by Industry and Progress. This ...
    • .art : situating Internet art in the traditional institution for contemporary art 

      Verschooren, Karen A. (Karen Annemie) (Massachusetts Institute of Technology, 2007)
      This thesis provides a critical analysis of the relation between Internet art and the traditional institution for contemporary art in the North American and West-European regions. Thirteen years after its inception as an ...
    • As the world turns in a convergence culture 

      Ford, Samuel Earl (Massachusetts Institute of Technology, 2007)
      The American daytime serial drama is among the oldest television genres and remains a vital part of the television lineup for ABC and CBS as what this thesis calls an immersive story world. However, many within the television ...
    • Audience research for fun and profit : rediscovering the value of television audiences 

      Seles, Sheila Murphy (Massachusetts Institute of Technology, 2010)
      The American television industry is in a moment of transition because of changes brought about by digital distribution and audience fragmentation. This thesis argues that the television industry can no longer adapt to the ...
    • Better the data you know : developing youth data literacy in schools and informal learning environments 

      Deahl, Erica (Erica Sachiyo) (Massachusetts Institute of Technology, 2014)
      We live in an era of unprecedented growth in the use and impact of data. While large institutions are using data about individuals to drive decision-making, small organizations and civic hackers are using open and public ...
    • The book as looking glass : improving works for and about children in early modern England 

      Miller, Heather, 1971 Sept. 14- (Massachusetts Institute of Technology, 2004)
      This text explores three developments pertaining to children and reading in seventeenth-century England. The author aims to show how profoundly death was implicated in the development of thought about children's reading ...
    • A brief history of re-performance 

      Seaver, Nicholas Patrick (Massachusetts Institute of Technology, 2010)
      Discussions of music reproduction technology have generally focused on what Jonathan Sterne calls "tympanic" reproduction: the recording and playback of sounds through microphones and speakers. While tympanic reproduction ...
    • The business of broadband and the public interest : media policy for the network society 

      Schultze, Stephen James (Massachusetts Institute of Technology, 2008)
      Media policy in the United States has, since its inception, been governed by the principle that infrastructure providers should serve "the public interest." The Federal Communications Commission has traditionally been ...
    • The butterfly people, and their impacts on the creatures they love 

      Yu, Sarah Mae (Massachusetts Institute of Technology, 2013)
      Humans have been entranced by butterflies for thousands of years. This thesis parses apart the complex interactions between humans and butterflies, focusing specifically on people whose lifestyles are significantly intertwined ...
    • Byte-sized TV : writing the web series 

      Edgerton, Katherine (Katherine Carter) (Massachusetts Institute of Technology, 2013)
      Web series or "webisodes" are a transitional storytelling form bridging the production practices of broadcast television and Internet video. Shorter than most television episodes and distributed on online platforms like ...
    • A ceaseless becoming : narratives of adolescence across media 

      Grigsby, Neal A. (Neal Alan) (Massachusetts Institute of Technology, 2007)
      Thesis explores the broad appeal of narratives with adolescent protagonists across a variety of media, including literature, film, and video games. An analysis of key texts within their historical contexts reveals affinities ...
    • Chinese online BBS sphere : what BBS has brought to China 

      Jin, Liwen, S.M. Massachusetts Institute of Technology (Massachusetts Institute of Technology, 2008)
      This thesis explores various aspects of the online Bulletin Board System (BBS) world as they relate to the possibilities of the public sphere in China. It addresses two major questions: what has BBS brought to China where ...
    • The city expressed : everyday media production and the urban environment 

      Boghani, Amar K. (Amar Kapadia) (Massachusetts Institute of Technology, 2013)
      Our interactions with cities are increasingly mediated through a complex array of technologies, including location-aware mobile devices and a vast number of online platforms. However, we often also use these tools to create ...
    • Civic crowdfunding : participatory communities, entrepreneurs and the political economy of place 

      Davies, Rodrigo (Massachusetts Institute of Technology, 2014)
      Crowdfunding, the raising of capital from a large and diverse pool of donors via online platforms, has grown exponentially in the past five years, spurred by the rise of Kickstarter and IndieGoGo. While legislative attention ...
    • Collaborative news networks : distributed editing, collective action, and the construction of online news on Slashdot.org 

      Chan, Anita J. (Anita Jean), 1976- (Massachusetts Institute of Technology, 2002)
      The growth and spread of the Internet have generated new possibilities for public participation with news content, forcing news scholars and makers alike to confront a number of questions about what the nature, role and ...
    • Comics : the (not only) visual medium 

      Lord, Lacey (Lacey Gwen) (Massachusetts Institute of Technology, 2016)
      Comics studies tends to privilege the visual, and some scholars, like Scott McCloud believe that comics are solely visual. However, as Ian Hague has noted, the idea that comics are a solely visual medium is not only ...