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dc.contributor.advisorHenry Jenkins.en_US
dc.contributor.authorLong, Geoffrey Aen_US
dc.contributor.otherMassachusetts Institute of Technology. Dept. of Comparative Media Studies.en_US
dc.date.accessioned2009-01-30T18:33:16Z
dc.date.available2009-01-30T18:33:16Z
dc.date.copyright2007en_US
dc.date.issued2007en_US
dc.identifier.urihttp://dspace.mit.edu/handle/1721.1/39152en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/39152
dc.descriptionThesis (S.M.)--Massachusetts Institute of Technology, Dept. of Comparative Media Studies, 2007.en_US
dc.descriptionIncludes bibliographical references (p. 177-181) and index.en_US
dc.description.abstractTransmedia narratives use a combination of Barthesian hermeneutic codes, negative capability and migratory cues to guide audiences across multiple media platforms. This thesis examines complex narratives from comics, novels, films and video games, but draws upon the transmedia franchises built around Jim Henson's Labyrinth and The Dark Crystal to provide two primary case studies in how these techniques can be deployed with varying results. By paying close attention to staying in canon, building an open world, maintaining a consistent tone across extensions, carefully deciding when to begin building a transmedia franchise, addressing open questions while posing new ones, and looking for ways to help audiences keep track of how each extension relates to each other, transmedia storytellers can weave complex narratives that will prove rewarding to audiences, academics and producers alike.en_US
dc.description.statementofresponsibilityby Geoffrey A. Long.en_US
dc.format.extent185 p.en_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsM.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/39152en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectComparative Media Studies.en_US
dc.titleTransmedia storytelling : business, aesthetics and production at the Jim Henson Companyen_US
dc.title.alternativeBusiness, aesthetics and production at the Jim Henson Companyen_US
dc.typeThesisen_US
dc.description.degreeS.M.en_US
dc.identifier.oclc166227980en_US


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