Show simple item record

dc.contributor.advisorTakehiko Nagakura.en_US
dc.contributor.authorNarahara, Taroen_US
dc.contributor.otherMassachusetts Institute of Technology. Dept. of Architecture.en_US
dc.date.accessioned2007-10-22T16:31:23Z
dc.date.available2007-10-22T16:31:23Z
dc.date.copyright2007en_US
dc.date.issued2007en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/39255
dc.descriptionThesis (S.M.)--Massachusetts Institute of Technology, Dept. of Architecture, 2007.en_US
dc.descriptionThis electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.en_US
dc.descriptionLeaf 85 blank.en_US
dc.descriptionIncludes bibliographical references (leaves 82-83).en_US
dc.description.abstractSpatial qualities in architectural design cannot be fully evaluated solely by observing geometrical constructs without reference to inhabitants placed inside. However, imagining what happens to those inhabitants and appreciating their movement is difficult even for trained architects. This thesis proposes a computational method for visualizing animated human reactions to physical conditions that are described in a synthetic architectural model. Its goal is to add a sense of place to the geometry, and augment the representation of its spatial quality for designers and audience. The proposed method introduces a walking scale figure in a geometric model. Through agent-based computation, it moves inside the model and displays various behaviors in reaction to spatial characteristics such as transparent surface, opaque surface, perforation and furniture. The figure is assigned a psychological profile with a different degree of sociability, and reacts to proximity and visibility of others in the same model. Today's advanced computational design tools can produce complex forms and sophisticated visualizations of light, materials and geometry. But they are not suitable for helping people to quickly study and understand a spatial design as it would be inhabited. The proposed method lays a foundation for developing a new kind of software that overcomes this shortcoming.en_US
dc.description.statementofresponsibilityby Taro Narahara.en_US
dc.format.extent85 leavesen_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.relation.requiresDVD-ROM contains files in .mov, .wmv, .pdf and .html files.en_US
dc.rightsM.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582
dc.subjectArchitecture.en_US
dc.titleThe Space Re-Actor : walking a synthetic man through architectural spaceen_US
dc.typeThesisen_US
dc.description.degreeS.M.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Architecture
dc.identifier.oclc173318775en_US


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record