Design and editing 2.5-dimensional terrain in StarLogo TNG
Author(s)
Wendel, Daniel J
DownloadFull printable version (8.427Mb)
Alternative title
Design and editing two point five dimensional terrain in StarLogo The Next Generation
Other Contributors
Massachusetts Institute of Technology. Dept. of Electrical Engineering and Computer Science.
Advisor
Eric Klopfer.
Terms of use
Metadata
Show full item recordAbstract
StarLogo TNG is "The Next Generation" in block-based decentralized programming for modeling and simulation software. Its aim is to make computer programming more appealing for students in middle school and high school. Part of the draw of StarLogo TNG is its 3-D rendered world called Spaceland where "agents" live on a terrain made of a grid of "patches". This thesis evaluates and outlines the redesign of Spaceland and its associated terrain editor based on user-task analysis, and discusses the design of new data structures to support the desired features.
Description
Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2006. Includes bibliographical references (leaf 60).
Date issued
2006Department
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer SciencePublisher
Massachusetts Institute of Technology
Keywords
Electrical Engineering and Computer Science.