Three dimensional terrain editing in StarLogo TNG
Author(s)
D'Ambrosio, Michael (Michael A.)
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Alternative title
3 dimensional terrain editing in StarLogo TNG
3D terrain editing in StarLogo TNG
Other Contributors
Massachusetts Institute of Technology. Dept. of Electrical Engineering and Computer Science.
Advisor
Eric Klopfer.
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Show full item recordAbstract
StarLogo TNG is a block based programming language designed to create models and simulations that are used to help middle and high school students understand mathematical and scientific concepts. However, there is a desire to use the program to help facilitate game creation but the tools do not exist. This thesis evaluates and discusses the design of some of the tools necessary in order to create richer 3-D environments and games within StarLogo TNG.
Description
Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2009. Includes bibliographical references (p. 69-70).
Date issued
2009Department
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer SciencePublisher
Massachusetts Institute of Technology
Keywords
Electrical Engineering and Computer Science.