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Shape from Shading, Occlusion and Texture

Author(s)
Yuille, A.L.
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Abstract
Shape from Shading, Occlusion and Texture are three important sources of depth information. We review and summarize work done on these modules.
Date issued
1987-05-01
URI
http://hdl.handle.net/1721.1/5603
Other identifiers
AIM-885
Series/Report no.
AIM-885
Keywords
shape from shading, shape from occlusion, texture

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  • AI Memos (1959 - 2004)

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