The design and engineering of variable character morphology
Author(s)Eaton, Scott Michael, 1973-
Massachusetts Institute of Technology. Dept. of Architecture. Program In Media Arts and Sciences.
Bruce M. Blumberg.
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This thesis explores the technical challenges and the creative possibilities afforded by a computational system that allows behavioral control over the appearance of a character's morphology. Working within the framework of the Synthetic Character's behavior architecture, a system has been implemented that allows a character's internal state to drive changes in its morphology. The system allows for real-time, multi-target blending between body geometries, skeletons, and animations. The results reflect qualitative changes in the character's appearance and state. Through the thesis character sketches are used to demonstrate the potential of this integrated approach to behavior and character morphology.
Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, September 2001."August 2001."Includes bibliographical references (p. 79-82).
DepartmentMassachusetts Institute of Technology. Dept. of Architecture. Program In Media Arts and Sciences.
Massachusetts Institute of Technology
Architecture. Program In Media Arts and Sciences.