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GameBuilder, an outdoor AR creation software

Author(s)
Zhang, Chuan, M. Eng. Massachusetts Institute of Technology
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Alternative title
Game Builder, an outdoor AR creation software
GameBuilder, an outdoor augmented reality creation software
Other Contributors
Massachusetts Institute of Technology. Dept. of Electrical Engineering and Computer Science.
Advisor
Eric Klopfer.
Terms of use
M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission. http://dspace.mit.edu/handle/1721.1/7582
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Abstract
In this thesis, the author designed and implemented GameBuilder, a desktop application targeted towards 11-14 year olds for creating Outdoor AR games. The software attempts to reduce its learning curve by limiting the feature set, using a guided user interface, adding WYSIWIG-like display, and suggesting to the user a model which matches the software model. The author then conducted two studies to test the efficacy of the software. The first study was a free observation of children using the software during a workshop. The second study was a controlled comparative study where two populations designed games using either the GameBuilder or existing software. Based on observations and analysis of designed games, the author concludes that GameBuilder does offer advantages over existing software. Future improvements to the software are suggested.
Description
Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2010.
 
Cataloged from PDF version of thesis.
 
Includes bibliographical references (p. 65).
 
Date issued
2010
URI
http://hdl.handle.net/1721.1/61244
Department
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
Publisher
Massachusetts Institute of Technology
Keywords
Electrical Engineering and Computer Science.

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