Material design for a robotic arts studio
Author(s)Smith, Casey Wayne, 1977-
Massachusetts Institute of Technology. Dept. of Architecture. Program In Media Arts and Sciences.
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A growing number of artists are using new electronic and computational technologies for the creation of interactive, kinetic, and behavior-based art. However, users without technical backgrounds often find that there is no simple way to begin creating with these new materials without first learning a wide range of programming and electronic skills. This thesis discusses a set of technologies and activities designed for an introductory robotic art course that enable art students with little technical background to experiment with computation as a medium. The thesis presents case studies to highlight how students engaged with these technologies and discusses how the ideas represented in the course make possible a new model for artist/engineer collaboration.
Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2002.Includes bibliographical references (p. 59).
DepartmentMassachusetts Institute of Technology. Dept. of Architecture. Program In Media Arts and Sciences.; Program in Media Arts and Sciences (Massachusetts Institute of Technology)
Massachusetts Institute of Technology
Architecture. Program In Media Arts and Sciences.