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dc.contributor.authorMarr, D.en_US
dc.contributor.authorHishihara, H.K.en_US
dc.date.accessioned2004-10-04T14:47:02Z
dc.date.available2004-10-04T14:47:02Z
dc.date.issued1975-12-01en_US
dc.identifier.otherAIM-341en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/6242
dc.description.abstractIt is proposed that the 3-D representation of an object is based primarily on a stick-figure configuration, where each stick represents one or more axes in the object's generalized cylinder representation. The loosely hierarchical description of a stick figure is interpreted by a special-purpose processor, able to maintain two vectors and the gravitational vertical relative to a Cartesian space-frame. It delivers information about the appearance of these vectors, which helps the system to rotate its model into the correct 3-D orientation relative to the viewer during recognition.en_US
dc.format.extent3880314 bytes
dc.format.extent2797341 bytes
dc.format.mimetypeapplication/postscript
dc.format.mimetypeapplication/pdf
dc.language.isoen_US
dc.relation.ispartofseriesAIM-341en_US
dc.titleSpatial Disposition of Axes in a Generalized Cylinder Representation of Objectsen_US


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