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dc.contributor.authorMarill, Thomasen_US
dc.date.accessioned2004-10-04T15:13:18Z
dc.date.available2004-10-04T15:13:18Z
dc.date.issued1989-08-01en_US
dc.identifier.otherAIM-1136en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/6508
dc.description.abstractWe first pose the following problem: to develop a program which takes line-drawings as input and constructs three-dimensional objects as output, such that the output objects are the same as the ones we see when we look at the input line-drawing. We then introduce the principle of minimum standard-deviation of angles (MSDA) and discuss a program based on MSDA. We present the results of testing this program with a variety of line- drawings and show that the program constitutes a solution to the stated problem over the range of line-drawings tested. Finally, we relate this work to its historical antecedents in the psychological and computer-vision literature.en_US
dc.format.extent4331597 bytes
dc.format.extent1589721 bytes
dc.format.mimetypeapplication/postscript
dc.format.mimetypeapplication/pdf
dc.language.isoen_US
dc.relation.ispartofseriesAIM-1136en_US
dc.titleComputer Perception of Three-Dimensional Objectsen_US


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