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dc.contributor.advisorAlex P. Pentland.en_US
dc.contributor.authorFriedmann, Martin Richarden_US
dc.date.accessioned2011-10-17T21:16:11Z
dc.date.available2011-10-17T21:16:11Z
dc.date.copyright1993en_US
dc.date.issued1993en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/66352
dc.descriptionThesis (M.S.)--Massachusetts Institute of Technology, Dept. of Architecture, 1993.en_US
dc.descriptionIncludes bibliographical references (leaves 59-61).en_US
dc.description.statementofresponsibilityby Martin Richard Friedmann.en_US
dc.format.extent61 leavesen_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsM.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectArchitectureen_US
dc.titleDistributed physical simulations and synchronization in virtual environmentsen_US
dc.typeThesisen_US
dc.description.degreeM.S.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Architecture
dc.identifier.oclc28227116en_US


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