Expressive re-performance
Author(s)
Pardue, Laurel S
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Other Contributors
Massachusetts Institute of Technology. Dept. of Architecture. Program in Media Arts and Sciences.
Advisor
Joseph A. Paradiso.
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Many music enthusiasts abandon music studies because they are frustrated by the amount of time and effort it takes to learn to play interesting songs. There are two major components to performance: the technical requirement of correctly playing the notes, and the emotional content conveyed through expressivity. While technical details like pitch and note order are largely set, expression, which is accomplished through timing, dynamics, vibrato, and timbre, is more personal. This thesis develops expressive re-performance, which entails the simplification of technical requirements of music-making to allow a user to experience music beyond his technical level, with particular focus on expression. Expressive re-performance aims to capture the fantasy and sound of a favorite recording by using audio extraction to split the original target solo and giving expressive control over that solo to a user. The re-performance experience starts with an electronic mimic of a traditional instrument with which the user steps-through a recording. Data generated from the users actions is parsed to determine note changes and expressive intent. Pitch is innate to the recording, allowing the user to concentrate on expressive gesture. Two pre-processing systems, analysis to discover note starts and extraction, are necessary. Extraction of the solo is done through user provided mimicry of the target combined with Probabalistic Latent Component Analysis with Dirichlet Hyperparameters. Audio elongation to match the users performance is performed using time-stretch. Instrument interfaces used were Akais Electronic Wind Controller (EWI), Fender's Squier Stratocaster Guitar and Controller, and a Wii-mote. Tests of the system and concept were performed using the EWI and Wii-mote for re-performance of two songs. User response indicated that while the interaction was fun, it did not succeed at enabling significant expression. Users expressed difficulty learning to use the EWI during the short test window and had insufficient interest in the offered songs. Both problems should be possible to overcome with further test time and system development. Users expressed interest in the concept of a real instrument mimic and found the audio extractions to be sufficient. Follow-on work to address issues discovered during the testing phase is needed to further validate the concept and explore means of developing expressive re-performance as a learning tool.
Description
Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2011. Cataloged from PDF version of thesis. Includes bibliographical references (p. 167-171).
Date issued
2011Department
Program in Media Arts and Sciences (Massachusetts Institute of Technology)Publisher
Massachusetts Institute of Technology
Keywords
Architecture. Program in Media Arts and Sciences.