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dc.contributor.advisorWiliam G. Mitchell.en_US
dc.contributor.authorSich, Mark Johnen_US
dc.contributor.otherMassachusetts Institute of Technology. Dept. of Architecture.en_US
dc.date.accessioned2012-04-26T18:35:36Z
dc.date.available2012-04-26T18:35:36Z
dc.date.copyright1997en_US
dc.date.issued1997en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/70286
dc.descriptionThesis (M.S.)--Massachusetts Institute of Technology, Dept. of Architecture, 1997.en_US
dc.descriptionIncludes bibliographical references.en_US
dc.description.abstractThis thesis proposes the concept that computational tools can merge two high order cognitive operations for architectural designers. The first cognitive operation being the internalization of displacement (as defined by Kant and Piaget). The second being the construction of a mental Model (i .e. one that represents a tended external reality) . The existing computational tools allow for a new external representation that has a relationship with the internal representation in the designers mind . The conceptualization of complex systems is in a direct relationship with the designers ability to visualize infopro (information processing) paradigms. The designer must be afforded the opportunity to undergo the cyclic process of conjecture, reading and evaluation. How can an architects sensibility to physicality be integrated into computationally based modeling and representation. The larger contextual questions are; What are the inherent differences between actual physical models and computational models? What is lost and what is gained, and can they be reconciled with each other? What are the cognitive operations that are assisted through the use of these new computational models? As these questions are broken down, it becomes apparent that the difficulty of re-presenting the computational model back to the designer (and others) must be investigated . Interaction in virtual space is not new, but the investigation of an application using an architectural setting has not yet been explored. I propose the creation of an immersive tool that will allow for a phenomenological creation of a virtual model. The application will examine the interaction that occurs between "reality" and proposed reality. The addition of an abstractive navigation system will help facilitate the conceptualization of a congruent infopro model. When the program is completed (first 1/ 2 of the semester, different design approaches will be tested by different end users with different physical interaction models. The output that is generated will lead to the proposal a new typology of spatial forms . The proposed implementation will incorporate the presentation model, but only for reflection, the primary purpose is a computationally centric design process.en_US
dc.description.statementofresponsibilityby Mark John Sich.en_US
dc.format.extent1 v. (various pagings)en_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsM.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectArchitecture.en_US
dc.titleArticulating architectural design through computational mediaen_US
dc.typeThesisen_US
dc.description.degreeM.S.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Architecture
dc.identifier.oclc37554087en_US


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