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Embodiment and Manipulation Learning Process for a Humanoid Hand

Author(s)
Matsuoka, Yoky
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Abstract
Babies are born with simple manipulation capabilities such as reflexes to perceived stimuli. Initial discoveries by babies are accidental until they become coordinated and curious enough to actively investigate their surroundings. This thesis explores the development of such primitive learning systems using an embodied light-weight hand with three fingers and a thumb. It is self-contained having four motors and 36 exteroceptor and proprioceptor sensors controlled by an on-palm microcontroller. Primitive manipulation is learned from sensory inputs using competitive learning, back-propagation algorithm and reinforcement learning strategies. This hand will be used for a humanoid being developed at the MIT Artificial Intelligence Laboratory.
Date issued
1995-05-01
URI
http://hdl.handle.net/1721.1/7064
Other identifiers
AITR-1546
Series/Report no.
AITR-1546

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  • AI Technical Reports (1964 - 2004)

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