Now showing items 394-413 of 1082

    • Glyph : lightweight and evocative looping images in the news 

      Niles, Savannah (Massachusetts Institute of Technology, 2015)
      There is an emotional dimension to the informative function of the news. When we read the news we participate in a collective emotional experience- whether that is grief, celebration, worry, or wonder. News video is a ...
    • Goal and action inference for helpful robots using self as simulator 

      Gray, Jesse V., 1979- (Massachusetts Institute of Technology, 2004)
      (cont.) working model of simulation theory (informed by scientific studies of autism, imitation, and the development of theory of other minds) that is able to infer the intention behind observable action and its effects. ...
    • A goal-oriented user interface for personalized semantic search 

      Faaborg, Alexander James (Massachusetts Institute of Technology, 2006)
      Users have high-level goals when they browse the Web or perform searches. However, the two primary user interfaces positioned between users and the Web, Web browsers and search engines, have very little interest in users' ...
    • Governing human and machine behavior in an experimenting society 

      Matias, J. Nathan (Jorge Nathan) (Massachusetts Institute of Technology, 2017)
      We live in a culture that depends on technologies to record our behavior and coordinate our actions with billions of other connected people. In this computational culture, humans and machines continue to perpetuate deep-seated ...
    • GrandChair : conversational collection of grandparents' stories 

      Smith, Jennifer, 1971- (Massachusetts Institute of Technology, 2000)
      The act of sharing stories, which often characterizes the interactions between grandparents and grandchildren, exerts a profound influence on both the child listener and the grandparent teller. Unfortunately, opportunities ...
    • Grande Wi-Fi : understanding what Wi-Fi users are doing in coffee-shops 

      Gupta, Neeti (Massachusetts Institute of Technology, 2004)
      The relationship between coffee-shops and Internet has recently been highlighted by the launch of wireless "hotspots" which provides e-access through Wi-Fi technology, in coffee-shops and several other public places in ...
    • Graph dynamics : learning and representation 

      Ribeiro, Andre Figueiredo (Massachusetts Institute of Technology, 2006)
      Graphs are often used in artificial intelligence as means for symbolic knowledge representation. A graph is nothing more than a collection of symbols connected to each other in some fashion. For example, in computer vision ...
    • A graphical environment for gestural computer-aided composition 

      Pasztor, Egon, 1975- (Massachusetts Institute of Technology, 2002)
      I have designed and implemented a software environment, a Windows application called Hyperscore, that presents a novel, easy-to-learn interface for composing richly textured music through line gestures. The program allows ...
    • Graspables : Grasp recognition as a user interface 

      Taylor, Brandon Thomas (Massachusetts Institute of Technology, 2008)
      The Graspables project is an exploration of how measuring the way people hold and manipulate objects can be used as a user interface. As computational power continues to implemented in more and more objects and devices, ...
    • Grasping information and collaborating through shape displays 

      Leithinger, Daniel (Massachusetts Institute of Technology, 2015)
      The vision to interact with computers through our whole body - to not only visually perceive information, but to engage with it through multiple senses has inspired human computer interaction (HCI) research for decades. ...
    • Grassroots mapping : tools for participatory and activist cartography 

      Warren, Jeffrey Yoo (Massachusetts Institute of Technology, 2010)
      Geospatial tools and information play an important role in urban planning and policymaking, and maps have diverse uses in legal, environmental, political, land rights, and social arenas. Widespread participation in mapmaking ...
    • Green mobility Taipei City : with the arrival of mobility-on-demand system with ultra small electric vehicles 

      Chuang, Chih-Chao (Massachusetts Institute of Technology, 2011)
      Urban form always transforms when new transportation technology is deployed. Urban form and transportation technologies always coevolve. Many new technologies have been developed to solve the problems of greenhouse gas ...
    • Ground truth in ultra-dense neural recording 

      Allen, Brian D. (Brian Douglas) (Massachusetts Institute of Technology, 2017)
      While biologists routinely record neural activity with multi-electrodes, spike sorting-- the process of attributing spikes to particular neurons-- remains a challenge that typically requires human curation. Due to technical ...
    • Grounded Situation Models for Situated Conversational Assistants 

      Mavridis, Nikolaos (Massachusetts Institute of Technology, 2007)
      A Situated Conversational Assistant (SCA) is a system with sensing, acting and speech synthesis/recognition abilities, which engages in physically situated natural language conversation with human partners and assists them ...
    • Grounding for a computational model of place 

      Hockenberry, Matthew Curtis (Massachusetts Institute of Technology, 2006)
      Places are spatial locations that have been given meaning by human experience. The sense of a place is it's support for experiences and the emotional responses associated with them. This sense provides direction and focus ...
    • Grounding language in spatial routines 

      Tellex, Stefanie, 1980- (Massachusetts Institute of Technology, 2006)
      This thesis describes a spatial language understanding system based on a lexicon of words defined in terms of spatial routines. A spatial routine is a script composed from a set of primitive operations on sensor data, ...
    • Growing machines 

      Griffith, Saul Thomas, 1974- (Massachusetts Institute of Technology, 2004)
      construction is developed in three dimensions. It is similarly shown that right-angled tetrahedrons, when folded from an edge-connected string, can generate any three dimensional structure where the primitive pixel (or ...
    • Growing up virtual : the computational lessons of development 

      Lyons, Derek Eugen (Massachusetts Institute of Technology, 2004)
      Cognitive development is one of nature's most important mechanisms for creating robustly adaptive intelligent creatures. From felids to oscines, developing animals are capable of learning in adverse environments with a ...
    • Growing up with AI : Cognimates : from coding to teaching machines 

      Druga, Stefania (Massachusetts Institute of Technology, 2018)
      Conversational agents and intelligent toys are present in children's homes. This raises questions as to the impact of Al on their development. In this context, we explore how to educate the children that are growing up ...