Browsing Electrical Engineering and Computer Sciences - Master's degree by Title
Now showing items 6579-6598 of 7322
-
T-junction resonant modulators and detectors in CMOS
(Massachusetts Institute of Technology, 2016)Design of optical modulators and detectors is investigated. A new design idea is proposed for optical modulators - T-junction. The T-junction allows to decouple the Extinction Ratio from the Bandwidth and to optimize each ... -
A tactical planning model for a job shop with unreliable work stations and capacity constraints
(Massachusetts Institute of Technology, 1988) -
TactiForm : a touch sensitive actuated shape display as a dynamic interactive user interface for geospatial visual analytic systems
(Massachusetts Institute of Technology, 2015)Visual analytic systems that use real-time interactive interfaces enable effective problem solving and decision making by supporting intuitive data modelling, visualization, and analysis. In the oil and gas industry, these ... -
Tactile sensors based on soft polymers
(Massachusetts Institute of Technology, 2017)Piezoresistive carbon black/polydimethysiloxane (CB/PDMS) is a widely used material in the field of artificial skin development because of its high gauge factor to all forms of stress, including tension, compression and ... -
TactionTablet : affordable tactile graphics display
(Massachusetts Institute of Technology, 2020)This thesis presents the design and manufacture of a new type of refreshable tactile graphics display at a drastically lower cost than existing options. The device, now called the '"TactionTablet", uses a single actuator ... -
Tadpole--an off-line router for the NuMesh system
(Massachusetts Institute of Technology, 1997) -
TagAlong RolePlay : a low-cost multi-user virtual reality language learning platform
(Massachusetts Institute of Technology, 2016)Smart-phone applications that help users learn languages are quickly taking over the language learning market due to their convenience and accessibility. It is estimated that the mobile share of the language-acquisition ... -
TagMeds : a tool for populating eXtensible Markup Language documents with UMLS concept unique identifiers of current medications
(Massachusetts Institute of Technology, 2001)TagMeds is a system that recognizes and marks textual descriptions of a patient's current medications in the unstructured textual content of consultations letters. Medications are found based on their names and on linguistic ... -
A tale of two time series methods : representation learning for improved distance and risk metrics
(Massachusetts Institute of Technology, 2018)In this thesis, we present methods in representation learning for time series in two areas: metric learning and risk stratification. We focus on metric learning due to the importance of computing distances between examples ... -
TaleBlazer : a platform for creating multiplayer location based games
(Massachusetts Institute of Technology, 2012)TaleBlazer is a platform that allows users to create location-based games for their mobile device. Using a block-based programming language, game designers can control the behavior of agents that interact with the game ... -
TaleBlazer : implementing a multiplayer server for location-based augmented reality games
(Massachusetts Institute of Technology, 2013)TaleBlazer is a location-based, augmented reality game engine that allows users to both design their own games as well as play them on mobile devices. This thesis explores the addition of a multiplayer option that would ... -
TaleBlazer : indoor positioning
(Massachusetts Institute of Technology, 2016)TaleBlazer is a platform that allows for the design and play of iOS and Android location-based augmented reality games. Until recently, TaleBlazer games could only be played outdoors. Indoor positioning is an active area ... -
TaleBlazer : using iBeacons for indoor location-based augmented reality games
(Massachusetts Institute of Technology, 2015)TaleBlazer is a platform for creating and playing location-based educational augmented reality games. This thesis describes the design and implementation of new indoor location-based functionality in TaleBlazer, based on ... -
TaleBlazer analytics : automated anonymous analytics of mobile users' behavior
(Massachusetts Institute of Technology, 2014)TaleBlazer is an augmented-reality platform that lets users create location-based games for their mobile devices. In order to determine the efficacy and use cases for TaleBlazer games, it is necessary to capture data about ... -
TaleBlazer multiplayer : expanding multiplayer functionality for meaningful location-based AR games
(Massachusetts Institute of Technology, 2014)TaleBlazer is a location-based, augmented reality game platform. Its web-based editor provides game designers with a method to create games regardless of programming experience. Users play these games while walking in the ... -
TaleBlazer zap and go with organizations : a platform for managing and broadcasting location-based augmented reality games
(Massachusetts Institute of Technology, 2014)The TaleBlazer mobile application, developed by the MIT STEP Lab, allows users to create and play custom location-based augmented reality games. Many of the current games are created by TaleBlazer partner organizations, ... -
The tangible map : designing the user interface for a public installation
(Massachusetts Institute of Technology, 2017)The Mobile Experience Lab in the MIT Comparative Media Studies Department is developing the Tangible Map in order to determine the potential of three-dimensional digital displays as a medium of providing information about ... -
Tangible toolkits for reflective systems modeling
(Massachusetts Institute of Technology, 2003) -
Tao--an architecturally balanced reconfigurable hardware processor
(Massachusetts Institute of Technology, 1997) -
Tape archiving using the time capsule file system
(Massachusetts Institute of Technology, 1995)