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dc.contributor.advisorMitchel Resnick.en_US
dc.contributor.authorHwang, Ting-Hsiang Tonyen_US
dc.contributor.otherMassachusetts Institute of Technology. Dept. of Electrical Engineering and Computer Science.en_US
dc.date.accessioned2013-02-14T15:38:50Z
dc.date.available2013-02-14T15:38:50Z
dc.date.copyright2012en_US
dc.date.issued2012en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/77018
dc.descriptionThesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2012.en_US
dc.descriptionCataloged from PDF version of thesis.en_US
dc.descriptionIncludes bibliographical references (p. 40-41).en_US
dc.description.abstractReal-time video interactivity is becoming increasingly popular in today's world with the advent of better and more affordable video input devices. With the recent release of the Microsoft Kinect followed by an official Kinect SDK, there has been an explosion of activity around utilizing this now easily-accessible video sensor data. Many creative uses have surfaced including object recognition, gesture recognition, and more. The audience capable of taking full advantage of these video technologies continues to be a technical crowd, likely with a background in computer science. But what if such video technology were made accessible to a much more diverse crowd? This thesis presents a set of computer vision tools for exploration of the real-time video interactivity space in the context of Scratch (scratch.mit.edu), a graphical block-based programming language accessible to all ages. To decide what functionality to provide to Scratch users, various computer vision algorithms are tested, including object detection, object recognition, face recognition and optical flow. Ultimately, an optical flow implementation is realized and its generative abilities are observed through testing with different user groups.en_US
dc.description.statementofresponsibilityby Ting-Hsiang Tony Hwang.en_US
dc.format.extent41 p.en_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsM.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectElectrical Engineering and Computer Science.en_US
dc.titleExploring real-time video interactivity with Scratchen_US
dc.typeThesisen_US
dc.description.degreeM.Eng.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
dc.identifier.oclc825769682en_US


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